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Re: Dragon Ball Raging Blast series ideas

Post by Azul » Mon Dec 12, 2011 5:37 pm

As 4 defense take out vanishing for rush attacks and pressing X/A to Backstep when near your opponent. I cant tell you how many times when i was playing online, players would vanish as soon as I start a rush attack or Backstep to get out of a combo. Rush attacks have to be the foundation for combos. 5 hit rushes should ALWAYS be guaranteed unless they Sway etc. Another thing people did in RB2 was ascend out of combos. Make the combos less free of openings so the cant ascend.
Game Mechanics : Make the Gameplay faster. Perhaps as fast as BT3 or RB1. Dont slow down the gameplay. DBZ is meant to Be fast paced ALL THE TIME! There were many glitches in RB2 that were found. Try your best to not allow them like RB1. But yea these are good suggestions to mk RB3 a good game.

Re: Dragon Ball Raging Blast series ideas

Post by Azul » Thu Dec 15, 2011 11:52 am

i know the senior member said 1 only but i have to add more thought..
Gameplay: Add signature combos to all characters. Make special combos that can only be used after the sig. Also put rush combos from bt3, I think that would make rush attacks better.
Defense: Add defense moves from BT3 like Z counter and Z counter 2 ( the move where u push people off of u at the cost of health).
Stages: Add all stages from Bt3 including Morning, Afternoon and Night stages.

Re: Dragon Ball Raging Blast series ideas

Post by DBZ93 » Wed Dec 28, 2011 2:14 pm

Im I the only one waiting on a dragonballz game with GORE, nothing more than any more brutal than what we've seen in the manga, even if some moves have to be automatic K.O.

Re: Dragon Ball Raging Blast series ideas

Post by Dbzfanwooo » Sat Jan 14, 2012 3:05 pm

Well i would like the story mode to be from when Goku was a child, from a child all the way to the end of Dragonball gt, i would like all the charaters, not like Ultimate tenkaichi when theirs ssj4 Gogeta and omega shenron and theirs no ssj4 goku/vegeta. Bigger maps would be better then running into walls.

Re: Dragon Ball Raging Blast series ideas

Post by ss4vegeta » Thu Jan 26, 2012 9:49 pm

i was thinking a game with ut graphics and destructible backrounds with the gameplay of rb2

Re: Dragon Ball Raging Blast series ideas

Post by Gamerwarrior1990 » Thu Feb 16, 2012 7:40 pm

Devil's Advocate wrote:Hey folks. We've had quite the number of suggestions threads pop up as of late and they seem to scatter the focus a little bit. So this thread is here to voice you suggestions. Leave your opinion on the series to other threads. Please keep your ideas limited to one post per account. That way everyone can get a chance to be seen.



Hi i like the fact you guys are trying your best in creating Dbz games like raging blast series,burst limit,tenkacihi series,budokai series and now ultimate tenkacihi series are starting to be made,so what i would like to see in the next game which everyone knows it will be called ultimate tenkacihi 2.is seeing a better character selection,better hero mode,better story mode,other modes from raging blast 2 and have the game to be user friendly where we can able to do more stuff in the game instead having the computer itself doing it for you,so here are my suggestions on what i would like to see in ultimate tenkacihi 2.

graphics should be from budokai tenkacihi 3 but hd

sound should be from budokai tenkacihi 3 like voices,music and has the option to switch from japenese audio and english audio

gameplay should be from budokai tenkacihi 3 but combined with raging blast 1 and 2,but have better fights,combos,specials and etc.

game modes: story mode with hero mode as well,battle mode,world tournament,online,training and museum and for hero mode add all character styles,clothes and etc. and also add the female model as well and not just the male model and for the story mode have all the sagas,specials and movie characters included propally and only have dbz-dbgt

content should be from raging blast 2 but combined with budokai tenkacihi 3 and only have all dbz-dbgt characters

customization should be not limited at all make it user friendly

all stages from dbz-dbgt and have kami lookout as training mode and have the otpion to the fly around the map in gameplay mode and play minis in world tournament mode like in raging blast 1 for instant and have the characters matched the anime like from the show and i think that is it and thank you and have a great new year and looking forward to the new dbz game :)

Re: Dragon Ball Raging Blast series ideas

Post by BrutalBojack2 » Sat Mar 10, 2012 2:13 pm

i would like modes-besides story mode, tournament mode etc. to make a new mode something like in tekken-tekken force where you choose your char and do hack n smash on army of enemies at same time(IDEA-maibe capsule corporation training robots, friezas henchmens or bioclones-from biobrolly or something like that)
the rest is important too-chars from dbz to gt(no db becouse they suck) Infinite map and good gameplay and if they can put much more auras(every character is special on their aura) that would be nice and worth buying

Re: Dragon Ball Raging Blast series ideas

Post by DBZfighter870 » Sat Mar 24, 2012 4:33 pm

What i think should be in db raging blast 3: 1.i would like a saiyan saga,freeza saga, android saga, cell saga, saiyaman saga, tournement saga, babidi saga, buu saga, movie saga, and THE FULL gt saga. 2. a bigger what if saga EX: bardock meets goku when he dies after cell exploded and fight in other world tournament ; buu saga in trunks future. 3. A FULL SCALE CHARACTER CREATOR with tons of custimization options. 4. a free roam mode like in bt2. 5. BETTER FIGHTING MECHANICS with controls like dbz bt3 or db:raging blast 1.

Re: Dragon Ball Raging Blast series ideas

Post by GrandsonGohan » Sun Apr 22, 2012 8:09 am

[highlight=]What i want the most is for the game to be 4 to 6 players in a single match. Just like in the show. For instance, when it was 6 against Nappa and Vegeta. Also the time when Turles and his team went up against Goku and the Z fighters. So if Gohan, Goku, and Piccolo can fight at one time, then why can't we?[/highlight]
Son of Pan, Father of Goku JR.

Re: Dragon Ball Raging Blast series ideas

Post by Ztorm12 » Wed Jun 20, 2012 4:35 am

I love Dragon Ball Z, so I suggest:
-Many more characters, like Budokai Tenkaichi 3
-Larger and more fighting areas
-Don't use the fighting setup of Ultimate Tenkaichi, it was weird and did not give much freedom
-Do use Ultimate Tenkaichi's graphic style
-I am not exactly behind this, but maybe a guest character like Soul Calibur
-An actual story mode, not Galaxy Mode
-If there are bosses like Ultimate Tenkaichi, make them easier
-A full character creation mode that does not limit you to a few outfits, three styles and three characters. You need to be able to select each article of clothing and you should have more styles and character data slots.
That is all the suggestions I have for the Raging Blast series, I HOPE YOU LISTEN BANDAI-NAMCO.

Ztorm12

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