It is currently Wed May 22, 2013 1:38 pm
Junior Member
Posts: 47
Joined: Tue Aug 02, 2011 12:38 pm
by KEITHCOLD » Sun Sep 18, 2011 6:36 pm

by Phantom Phoenix » Sun Sep 18, 2011 7:05 pm

Junior Member
Posts: 47
Joined: Tue Aug 02, 2011 12:38 pm
by KEITHCOLD » Mon Sep 19, 2011 3:05 pm
Phantom Phoenix wrote:Stop making new threads on it already, the very same infomation is already given prior to this weeks ago!.

by Phantom Phoenix » Mon Sep 19, 2011 3:36 pm

Junior Member
Posts: 47
Joined: Tue Aug 02, 2011 12:38 pm
by KEITHCOLD » Tue Sep 20, 2011 5:30 pm
Phantom Phoenix wrote:You know what, you are right. Keep up the good work.

by Phantom Phoenix » Tue Sep 20, 2011 6:41 pm

Junior Member
Posts: 47
Joined: Tue Aug 02, 2011 12:38 pm
by KEITHCOLD » Wed Sep 21, 2011 5:41 pm
Phantom Phoenix wrote:It's a samll game, it doesn't take long.
1. it's a remake of Ace2 so they didn't have to build the Senario from scratch
2. they are probably using the physics egine from Ace X
3. all the did was throw in some new elements like Aircrafts, cutscene, sound, and new game play elements
BTW, there is a reason for this to be called Assualt Horzson Legacy.
The game has a dumbed down versionon CRA called the "Action Manuver".
Attack Manuver: so basically this a fancy way to ingage your enemies. Barrel rolling in!
Escape Manuver: the oposite of attack, probably a cobra or something.
Anyways I do have to say that this(Ace3D) is more anticipating than Assualt Horizon.
STRANGE REAL!!

Junior Member
Posts: 47
Joined: Tue Aug 02, 2011 12:38 pm
by KEITHCOLD » Thu Oct 06, 2011 6:37 pm





Junior Member
Posts: 47
Joined: Tue Aug 02, 2011 12:38 pm
by KEITHCOLD » Sun Oct 23, 2011 12:58 pm

Junior Member
Posts: 47
Joined: Tue Aug 02, 2011 12:38 pm
by KEITHCOLD » Thu Nov 10, 2011 7:32 pm

13 posts • Page 1 of 2 • 1, 2 | Next
Who is online
Users browsing this forum: No registered users and 0 guests
Delete all board cookies · All times are UTC - 8 hours
©2011 NAMCO BANDAI GAMES AMERICA INC. ALL RIGHTS RESERVED