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by BLS: Tim » Fri Jul 03, 2009 11:08 am
by Devil's Advocate » Sun Jul 05, 2009 11:43 am
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by BLS: Tim » Sun Jul 05, 2009 10:16 pm
by Devil's Advocate » Mon Jul 06, 2009 10:22 am
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by BLS: Tim » Tue Jul 07, 2009 12:38 pm
Mystic Gohan wrote:1)You're not listening to me, Dragon Ball has always been more popular that Tales in terms of global revenue, even before they acquired the U.S. rights. So what I'm saying is there is nothing to prove.
2)Namco Bandai is trying to find it's identity but they can't put all their hopes on Dragon Ball.
3)Dragon Ball isn't their own product, it's just a tremendously successful character product. If you turn that into your image and something happens to your license it could be a repeat of what happened to Atari.
4)They have a hand in hand relationship with Sunrise for Gundam since Bandai Visual now produces the anime. Tales was made by Namco itself so they can also get behind that.
5)But at the end of the day turning Dragon Ball into your shining star isn't really smart but more so the series really doesn't need to be put on such a pedestal.
6)It does it's job of making money and that makes Funimation, Viz Media, Toei Animation, Shueisha/Bird Studio and Namco Bandai very happy.
7)Making money on a product you don't have to promote is always better than using it to make a name for yourself.
8)This way they can focus on promoting other titles and brands that need the nurture.
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by Cool_man 17_7 » Tue Jul 07, 2009 2:13 pm

by Devil's Advocate » Tue Jul 07, 2009 3:35 pm
BLS: Tim wrote:1. Pardon the fact I played the role of Captain Obvious here, but when I used that as a reason to support the notion of having Dragon Ball as Namco Bandai's flagship game franchise, it just alarmed you more.
2. "Finding its identity?" Is that the reason why I keep on seeing other Namco Bandai-owned games, being localized by other companies, namely Atlus USA and XSEED Games?
3. I thought that Namco Bandai's involvement with the game and toy rights root all the way back in the 80's, long before the merger. Huh, I guess I was too shortsighted to see Atari's fate, being a warning on how not to "put all eggs in just one basket."
4. I could've sworn Gundam is an in-house franchise, seeing how long before the Namco-Bandai merger, it was the Bandai half's flagship, and not to mention that the Bandai half bought out Sunrise, before G Gundam was first aired in Japan. As for Tales, it's not doing Namco Bandai games enough service, on a worldwide scale. Worse, other niche specialists, who offer Namco Bandai "insurance policies," in the form of buying licensing rights, were shunned off!
5. I guess having it as the designated cash cow would be enough, then.
6. Now, who gets to air the show on American airwaves?
7. That's what free advertising is for.
8. I wonder when will be the day that NBGA will promote Super Robot Wars in North America, seeing how its sister company, Bandai Visual USA, currently owns the American anime rights for the SRW OG OVA and Divine Wars. I can go on with this for a long, long time, but I'll just mention Super Robot Wars for now.
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