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by 20M_Chris » Sun May 22, 2011 3:48 am
Senior Member
Posts: 3030
Joined: Wed Aug 08, 2007 7:21 am
Location: Citizen of Illinois and the other 49 lesser states
by admin0flife » Sun May 22, 2011 7:20 am

Senior Member
Posts: 3030
Joined: Wed Aug 08, 2007 7:21 am
Location: Citizen of Illinois and the other 49 lesser states
by admin0flife » Wed May 25, 2011 1:25 pm

by Wingzero00 » Wed Jun 01, 2011 9:13 pm
Senior Member
Posts: 1262
Joined: Mon Mar 30, 2009 2:49 pm
Location: EARTH...or possibly above it...
by Cool_man 17_7 » Wed Jun 08, 2011 8:05 pm

Senior Member
Posts: 3030
Joined: Wed Aug 08, 2007 7:21 am
Location: Citizen of Illinois and the other 49 lesser states
by admin0flife » Thu Jun 09, 2011 5:50 am
Cool_man 17_7 wrote:Space, space...we're in space...SPAAAAAAAAAAAAAAAAAAAAAAAAAAAAACCCCCCCCCCCCCCCCCCEEEEEEEEEEEEEEEEEEEE

by Wingzero00 » Fri Jun 10, 2011 7:43 am
Senior Member
Posts: 6435
Joined: Sat Aug 04, 2007 1:00 am
Location: Woking, United Kingdom
by Pash Master » Fri Jun 10, 2011 11:19 am
Wingzero00 wrote:soooooooo red faction.... i guess the idea for this game was "lets make the destruction mechanics better and give you the ability to rebuild stuff, then lets take away the RPG side that made said destruction fun instead of just annoying."................... that how i feel, i mean the fact that Guerilla was an RPG with all kinds of ways to break things was what made it really fun, i mean who doesn't want to jump a truck into the second floor of a building, not that i did *innocent whistle*. now its just the enemy blow up the floor 5 time while you try to get across and you have to climb back up and rebuild it just to try to get across again. and the supper tiny maps in ruin mode don't help, they just annoy me more. but at least the stories ok, and the new guns.
man am i glad i got infamous 2 at the same time, now that was a good game.
by 20M_Chris » Sat Jun 11, 2011 7:49 am
), I'm still alive, actually
by Wingzero00 » Sat Jun 11, 2011 8:04 am
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